As a designer of products, identities and environments from digital to analog, I have been fortunate enough to work with individuals and companies across a wide variety of media and materials. Building relationships with clients and companies both large and small, collaboratively crafting the right outcome for meaningful, impactful work.
Apple, Nike, PlayStation, Samsung, Reebok, the NBA, Electronic Arts, Aston Martin, Nissan, Wind River, Santa Cruz Snowboards, and Camelbak among others.
As a leader, maker, and innovator, I’ve worked at every level of design production, from hands-on creation and open collaboration with designers and stakeholders to earning buy-in from senior executives at some of the world’s largest technology companies.
My hands-on work spans user experience design, information architecture, product specification, print design, identity design, retail branding, retail environments, packaging, and motion graphics for national and global campaigns.
My work has been featured in Communication Arts, Print, Graphis, ID Magazine, How, AR100, the New York Art Directors Club, the West Coast Art Directors Club, the Type Directors Club, and the American Institute of Graphic Arts. It is also part of the permanent collection at the San Francisco Museum of Modern Art.